Due to the nature of RegionAllocator, you must specify on object creation
* the approximate number of elements your set will have. Too large a
* number will waste space and incur poor cache performance. Too low a
* number will make this struct perform like a linked list. Generally,
* if you're building a set from some other range, some fraction of the
* size of that range is a good guess.
Due to the nature of RegionAllocator, you must specify on object creation * the approximate number of elements your set will have. Too large a * number will waste space and incur poor cache performance. Too low a * number will make this struct perform like a linked list. Generally, * if you're building a set from some other range, some fraction of the * size of that range is a good guess.